Co-Creation

Juliette

/WATCH

Tech

  • Unity
  • NVIDIA FleX
  • C#

Type

  • Interactive Installation

Juliette is a biomorphic art installation that explores what it means to be an object of desire. Combining sculpture, projection, and motion tracking, Juliette responds in real time to the presence of viewers.

As people come closer, her reactions intensify; she breathes, moans, and eventually reaches climax, but only when someone is near enough. This dependency on closeness turns desire into something physical and interactive.

Created in collaboration with Iria do Castelo, who sculpted her bodily form, Juliette comes alive through Unity and real-time motion sensors.

Juliette may be an object, but she cannot climax alone. She needs to be seen, approached, felt. Her pleasure depends on others, exposing the vulnerability beneath objectification and the longing for recognition at the heart of desire.

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/projects/juliette/juliette-iria.webp
/projects/juliette/juliette-iria.webp
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